These several pong games show how to use a ball and bar to create different types of games. The basic pong game has simple graphics and no required resources for the game. Simple AI is used and somewhat advanced collision detection and resolution is used. The advanced pong game also has no required resources but includes Special Effects. In the source code the the advanced pong there is a fairly large class BurstParticleSystem which is a basic special effect with no texture but the particles instead are shaded circles. The doubles pong game adds small bars near the center of the game for each player. The quad pong game is a game not against AI but the player plays them self and they try to keep the ball on the screen by moving bars located on all the sides. If you have any comments/concerns please comment!
Art & Programming
- Philip Diffenderfer